We don't just want to make better games. We want to make gaming better.
At ProbablyMonsters, we have a unique way of inspiring creativity. We're an independent game company building a healthier culture by bringing together a diverse roster of development teams in a collaborative environment. When creators are free to dream, they build brilliant worlds, engaging games, and the best player experiences. We believe gaming deserves a better future. Come help us shape it.
Monsters Wanted
We're looking for bold thinkers, dreamers, and creators with a collaborative spirit.
New Worlds
Our games aren't small. They're ambitious titles created by original thinkers. Each team is led by creative leaders united under a strong, focused vision. For every game we develop, we provide AAA-level strategy and resources from conception through evolution of the IP.
Creating extraordinary games fuels us, but we put equal focus on sustainable careers, comprehensive benefits, and cultivating teams based on shared values. We encourage developers to challenge the norm and disrupt the process so they can explore limitless possibilities.
This is just the beginning. We're incubating more games from the most forward-thinking developers and working to grow today's leaders into tomorrow's visionaries.
Meet Our Leaders
Harold Ryan
CEO & Founder
With over 25 years of games industry success, Harold has generated over $5B of revenue through iconic franchises such as Halo, Destiny, Age of Empires, and MechWarrior.
Allen Fong
General Manager
A veteran with gaming experience in North America and Asia, Allen has aligned business and creative goals to bring outstanding games to players throughout his career.
Anne Marko
VP Global Marketing
A former executive at Warner Bros. Interactive Entertainment, Anne is a proven leader with 20 years of experience in customer-focused marketing and sales strategy.
Chris Opdahl
General Manager
With over 20 years of experience, Chris is adept at directing and managing large organizations while creating high-functioning and empowered teams that build quality games.
Carlos Sanchez
General Manager
With 20+ years of experience, Carlos has held prominent positions at Riot Games, Turn 10, Bungie, Xbox and EA. He's led large, AAA teams to success by doubling player base and driving operational maturity.
Adam Rymer
Chief Product Officer
With expertise leading multi-functional teams across many business segments including film, gaming, TV, digital, sports, and music, Adam provides insight and guidance for success across the board.
Shannon Armstrong
Chief Human Resources Officer
Shannon is an HR and recruiting leader with over 20 years of experience in technology startups, retail organizations, and finance.
Steve Burnaroos
VP Operations
A proven leader with over a decade of experience overseeing the daily operations of heralded businesses like Bungie, Steve brings passion, organization, and efficiency to every department of the company.
Our Journey
In the News
Former Destiny leads have a new studio and a new game
Polygon - Apr 9, 2024
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Halo and Destiny veteran Chris Opdahl joins ProbablyMonsters to lead new studio
Game Developer - Apr 9, 2024
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ProbablyMonsters reveals Hidden Grove dev team, appoints new CPO
VentureBeat - Apr 9, 2024
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Former Halo, Destiny Lead Working On Unreal Engine 5 Competitive Multiplayer Game
GameInformer - Apr 9, 2024
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ProbablyMonsters unveils Hidden Grove
GamesIndustry.biz - Apr 9, 2024
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PlayStation to acquire AAA multiplayer developer Firewalk Studios
GamesIndustry.biz - Apr 20, 2023
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ProbablyMonsters Announces New Executive Hires
Business Wire - Mar 10, 2023
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ProbablyMonsters' Shannon Armstrong looks back on an eventful 2022
VentureBeat - Nov 2, 2022
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Contact & Locations
Join ProbablyMonsters
Careers@probablymonsters.com
Media Inquiries
PR@probablymonsters.com
General Inquiries
Info@probablymonsters.com
Sunset North
Bellevue, WA
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Eastgate
Bellevue, WA
Fort Worth
Fort Worth, TX