Cauldron Studios is headed by Dave Matthews, who has over two decades experience managing large teams while helping build franchises like God of War, Myst, F.E.A.R, and Destiny. Matthews was formerly Lead Character Artist at Sony Computer Entertainment of America and Art Director at Bungie and Monolith Productions. Having shipped over 20 titles across multiple platforms and game engines, Matthews finds his greatest impact in leading teams to excellence. As Studio Head, Matthews is excited to work with highly talented and motivated professionals, helping them push the limits of imagination and execution to deliver compelling worlds, characters, and experiences that delight players around the world.
Matthews also serves as a professional advisor to DigiPen Institute of Technology for both the Master of Arts and Bachelor of Arts programs, helping to shape curriculums that transform the next generation of talented artists into successful top tier game developers. Matthews believes that the road to creating inspirational and award-winning games starts with the focus and passion of the team. Through generating a solid foundation of respect and nurturing a culture of imagination and possibility, teams are inspired to collaborate, build from each member’s strengths, and leverage individual passions to drive execution. These principles are Matthews’ cornerstone for growing strong and healthy teams that bring high caliber entertainment to market and forge long lasting relationships with gaming audiences.
Game(s) that got me into gaming: Street Fighter 2 Championship edition, Tron series, Arkanoid, Dragon’s Lair