ProbablyMonsters CJ Cowan Studio Head Cauldron Studios

CJ Cowan

Game Director, Cauldron Studios

The Game Director at Cauldron Studios is CJ Cowan, who was previously a Creative Lead for the Story Team at Bungie on the Destiny Franchise and the Director of Cinematics across the bulk of Bungie’s Halo titles. He has spent his entire career focused on storytelling and character building for interactive entertainment, contributing to titles with combined sales of over 50 million units. As Game Director, Cowan is thrilled to be working with a team that believes in an equal balance between story and gameplay, where each discipline complements the other on multiple axes.

As Bungie’s Director of Cinematics for nearly a decade, Cowan shipped Halo 2, Halo 3, Halo 3 ODST, and Halo: Reach, and directed hours of award-winning real-time cinematics and marketing trailers. With his animation background, he was intricately involved in directing the motion capture sessions, the facial animation, as well as the cameras, lighting, and editing of Master Chief’s adventures. He also spent a significant amount of time directing voice over actors across tens of thousands of lines of combat and cinematic dialog. Cowan’s work on Halo has garnered him two Visual Effects Society Awards.

After Destiny’s initial release, Cowan helped lead the development of Bungie’s first Story Department, with a goal of solidifying the direction of the franchise’s characters and storytelling across all disciplines. Backed by the significant talent of that new department, he was the Story Lead for both the House of Wolves and Taken King expansions, which got rave reviews for the improvements to the existing Destiny characters and fiction.

Cowan obtained his Bachelor’s Degree of Fine Arts in Animation from the Savannah College of Art and Design. He maintains his Texan roots in his free time by being a professional tequila judge, is happiest on long road trips with his wife and dogs, and spends most of his time at work keeping his team from saying the words random and procedural.

Game(s) that got me into gaming: Hitchhiker’s Guide to the Galaxy on Commodore 64