How a Bungie Veteran is Tackling the Problems Facing Next-Gen Gaming With a Brand New Studio

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Harold Ryan knows something about developing games and the companies behind them. Ryan has been a part of the industry for over 20 years, starting at Microsoft working at studios with studios like FASA Studios and Ensemble Studios. In 2000, he began his time at Bungie, starting in QA and ultimately leading the studio as CEO, with credits including Halo, Halo 2, Halo 3, and Destiny. In 2016, Ryan stepped away from Bungie to try something different, a new studio called ProbablyMonsters. Today, after three years of operation, ProbablyMonsters is stepping into the sunlight.

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