News

ProbablyMonsters Marks 100 Employee Milestone as Top Talent Join New AAA Game Development Model

Innovative Builder of New Game Development Studios Highlights Details on Original, Next-Gen AAA Projects by First Two ProbablyMonsters Studios, Cauldron Studios and Firewalk Studios

Issaquah, WA – April 24, 2020 – ProbablyMonsters™ Inc., a new category of game company that builds AAA development studios to launch world-class games, today is celebrating the diverse talents of its initial 100 employees as it marks the first of several planned growth milestones. Formed in 2016 and announced only six months ago, the […]

April 25th, 2020
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ProbablyMonsters, Developer of AAA GameStudios, Establishes Itself as a New Category of Gaming Company

Industry Leader Harold Ryan Assembles Talent from Entertainment Giants Including Sony, Microsoft, Bungie, Activision & Pixar; Launches ProbablyMonsters & First Two Studios with Signed Next Generation Games

ProbablyMonsters™ Inc., a developer of industry-defining video game studios and interactive entertainment, announced its formation under the leadership of CEO and founder, Harold Ryan, offering a new business model for games focused on creating world-class development studios and original entertainment. The privately held company, which has been operating in stealth mode since 2016, today revealed its first two ProbablyMonsters development studios, Cauldron Studios™ and Firewalk Studios™.

October 8th, 2019
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The 4 biggest challenges — and 2 surprise benefits — to staffing up and building out a multimilion-dollar company during a pandemic

Building a company from scratch during relatively normal times in history is tough. Building one during an unexpected global pandemic is another beast entirely. Probably Monsters CEO Harold Ryan is doing just that, and he’s doing it — like millions of people right now — from home. “It’s hard to build and maintain a creative […]

May 22nd, 2020
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Coronavirus hasn’t stopped game studio builder ProbablyMonsters from pushing past 100 employees

Last October, Bungie alum Harold Ryan revealed his new game development initiative, ProbablyMonsters.The Issaquah, WA-based company is not merely another game studio, but instead Ryan and his team have envisioned a new game development model that aims to build AAA studios from the ground up in a sustainable manner. Today, even as the world and […]

April 24th, 2020
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Probably Monsters’ Harold Ryan interview: Hiring developers and running game studios in a pandemic

Former Bungie CEO Harold Ryan has been ramping up a very big game company since he unveiled Probably Monsters last year. The company raised $18.8 million to fuel staffing for the company’s two triple-A game studios. And now it has crossed more than 100 employees across the headquarters and two studio divisions. But it’s getting […]

April 24th, 2020
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How Blizzard, Ubisoft, and other studios went remote in the time of COVID-19

It’s April 2020 and COVID-19 has begun to reshape the video game industry. While game studios are not suffering the damage afflicting the travel, live sports, or concert businesses, convention cancellations and retail limitations have begun to rewrite how the industry does business. But while the future lies uncertain, what’s become clear early in the […]

April 24th, 2020
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Fighting Boredom During Coronavirus Quarantine

With events cancelled, bars and schools closed, and offices citywide realizing how many of those meetings really could have been emails, Seattle is taking self-quarantine pretty seriously. If you’re able to stay home, showing signs or symptoms of what may be COVID-19, or have been in contact with anyone with the virus, it’s time to […]

March 18th, 2020
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Op-ed: The upsides, downsides, and future of AAA game development

As a developer, AAA games have always been my passion. I know it is a space where I can put the focus on the team and in the end, maximize the impact of everyone’s efforts. The highest level of quality can be achieved by an excellent team that’s given time to polish, with their work […]

March 5th, 2020
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Harold Ryan interview — Why ProbablyMonsters is making a huge bet on triple-A games

Former Bungie CEO Harold Ryan showed everybody how to go big or go home earlier this month. He announced that his ProbablyMonsters is announcing it has raised $18.8 million for the company’s two triple-A game studios. Ryan is going to need a lot more money than that to pull off not one but two ambitious […]

October 19th, 2019
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Why Bungie’s Former CEO Is Building a New Kind of Video Game Company

Every year, video games get more immersive, with better graphics and more intricate gameplay thanks to technological advancements. But there’s another side that goes into the making of video games — the human side. The video game industry is notorious for the pressure placed on its workers. Behind every highly anticipated video game release, there […]

October 17th, 2019
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ProbablyMonsters’ Ryan says its important to define crunch early with new studios

The head of new games company ProbablyMonsters Harold Ryan has said that you need to deal with crunch culture at the beginning with a new developer. Speaking to GamesIndustry, the ex-Bungie employee said that it’s vital to actually say what crunch means in order to create a culture where people can express what they are […]

October 16th, 2019
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Ex-Bungie president wants to offer “a job that fits in your life, not something that rules it”

Culture is key. That’s been one takeaway for Harold Ryan, who started working with Bungie as a tester on the original Halo, advanced to studio president by 2008, and spent the ensuing eight years atop the org chart until stepping down in 2016. Ryan’s tenure at Bungie saw the studio resort to “brutal” crunch on […]

October 15th, 2019
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ProbablyMonsters to work on games AAA: new software house founded by former CEO of Bungie

Harold Ryan, who has in the past played the role of President and CEO of Bungie, has launched ProbablyMonsters, a new company active in the development sector videogame. In the course of an interview with The Hollywood Reporter, Ryan has officially unveiled the Company, of which he is the founder and current CEO. Active in […]

October 13th, 2019
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Q&A: Ex-Bungie CEO Harold Ryan reveals his latest project as a ‘new category of gaming company’

Harold Ryan has had a long career in the video game industry. His first job was as a tester for the 1996 Windows game Hellbender. From there, he worked his way up to eventually become the CEO of Bungie, the development studio behind the hit Halo and Destiny franchises. Ryan stepped down as Bungie’s CEO […]

October 11th, 2019
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EX-BUNGIE CEO HAROLD RYAN RESURFACES WITH A NEW GAME COMPANY CALLED PROBABLYMONSTERS

Over the past couple of weeks, new game development studios have been popping up like mushrooms after a rainy day. Here’s another one from former Bungie CEO Harold Ryan. After being MIA for more than three years, Ryan re-emerges to announce a new multi-studio game company called ProbablyMonsters. ProbablyMonsters employs a non-traditional business structure to […]

October 10th, 2019
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Harold Ryan anuncia la apertura del estudio ProbablyMonsters

Harold Ryan, CEO de Bungie hasta 2016, ha anunciado la apertura de un nuevo estudio: ProbablyMonsters. Según dice, será un cruce entre desarrolladora y editora, trabajando desde el inicio de los proyectos con compañías en las que tendrán accionariado mayoritario. Su objetivo es financiar y dar soporte (tanto técnico como creativo) a las empresas para […]

October 9th, 2019
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A new gaming company wants to disrupt the industry

The man responsible for the insanely popular Halo franchise, which garnered $3 billion in the span of its first three releases, is ready to talk about his new project.

October 9th, 2019
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ProbablyMonsters Launches New Business Plan For Gaming Industry

ProbablyMonsters made an announcement this morning that the company would be changing its business plans to adapt to a changing video game market. Lead by Harold Ryan, who has worked on Halo, Age of Empires, and MechWarrior, the company released a new plan of how they’ll proceed in the future. Starting today, the company will […]

October 9th, 2019
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Ex-Bungie Boss Harold Ryan Launches Triple-A Game Startup ProbablyMonsters

Harold Ryan, after more than three years in stealth mode, is finally ready to talk about his next venture after leaving as head of Bungie, the game studio behind hits like “Halo” and “Destiny.” Ryan said he’s set up ProbablyMonsters as a different kind of game developer: It functions as a holding company and incubator […]

October 9th, 2019
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Bungie alum Harold Ryan launches ProbablyMonsters to incubate AAA studios

Game development, at times, can be an arduous task. Crafting the next big game is that much harder when you’re worried about whether you’ll have a job next month. Sustainability, particularly in AAA development, is a big buzzword and for good reason: we’ve seen far, far too many studio closures and layoffs over the last […]

October 9th, 2019
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How a Bungie Veteran is Tackling the Problems Facing Next-Gen Gaming With a Brand New Studio

Harold Ryan knows something about developing games and the companies behind them. Ryan has been a part of the industry for over 20 years, starting at Microsoft working at studios with studios like FASA Studios and Ensemble Studios. In 2000, he began his time at Bungie, starting in QA and ultimately leading the studio as […]

October 9th, 2019
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Ex-Bungie CEO Harold Ryan launches ProbablyMonsters with $18.8 million in funding

Harold Ryan, former CEO of Halo and Destiny studio Bungie, has unveiled ProbablyMonsters, a “developer of developers” that will incubate and oversee multiple studios. Ryan originally quietly founded the organization in 2016 after leaving Bungie. Last July, the company closed a Series A funding round that raised $18.8 million. The round was led by Dallas […]

October 9th, 2019
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Ex-Bungie Boss Harold Ryan Launches Triple-A Game Startup ProbablyMonsters

Harold Ryan, after more than three years in stealth mode, is finally ready to talk about his next venture after leaving as head of Bungie, the game studio behind hits like “Halo” and “Destiny.” Ryan said he’s set up ProbablyMonsters as a different kind of game developer: It functions as a holding company and incubator […]

October 9th, 2019
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Former Bungie CEO Launches New Game Studio Development Company

Harold Ryan, founder and CEO of ProbablyMonsters, has already launched two new development studios under the banner and is rapidly building a third: “The industry needs and deserves a place where it can reliably build a AAA game.” After three years of operating in “stealth mode,” ProbablyMonsters Inc., a new video game studio-building enterprise formed […]

October 9th, 2019
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Harold Ryan sets up ProbablyMonsters

Former Bungie CEO's developer of developers lands $18.8 million in funding, reveals Cauldron Studios and Firewalk Studios

Former Bungie president and CEO Harold Ryan has revealed what he’s been up to since leaving the studio in 2016, today announcing his new business, ProbablyMonsters. Ryan is the founder and CEO of ProbablyMonsters, which was launched three years ago and is only now coming out of “stealth mode.” The company is a developer of […]

October 9th, 2019
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Bungie alum Harold Ryan launches ProbablyMonsters to incubate AAA studios

The former Bungie CEO wants to help foster next generation studios with a focus on sustainability. GameDaily chatted at length with Ryan.

Game development, at times, can be an arduous task. Crafting the next big game is that much harder when you’re worried about whether you’ll have a job next month. Sustainability, particularly in AAA development, is a big buzzword and for good reason: we’ve seen far, far too many studio closures and layoffs over the last […]

October 9th, 2019
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ProbablyMonsters Forms, Launches New AAA Studios Led by Former Bungie & Sony Devs

ProbablyMonsters, a new type of game company described as neither a traditional developer or publisher, has officially announced its formation today and introduced its first two AAA game studios: Cauldron Studios, and Firewalk Studios. Under the leadership of CEO and founder, Harold Ryan, the company has actually been operating in a ‘stealth’ capacity since 2016, […]

October 9th, 2019
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Former CEO of Bungie founds new multi-studio AAA game company

ProbablyMonsters-owned Cauldron Studios and Firewalk Studios working on AAA titles signed by major publishers.

The person who for years led Halo and Destiny developer Bungie has re-emerged with a new multi-studio game company that plans to create triple-A games within a non-traditional business structure. Harold Ryan, who was CEO and president of Bungie for over 15 years (and orchestrated the 2007 divestiture from Microsoft) has unveiled ProbablyMonsters, which he […]

October 9th, 2019
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ProbablyMonsters, Developer of AAA Game Studios, Establishes Itself as a New Category of Gaming Company

ProbablyMonsters™ Inc., a developer of industry-defining video game studios and interactive entertainment, announced its formation under the leadership of CEO and founder, Harold Ryan, offering a new business model for games focused on creating world-class development studios and original entertainment. The privately held company, which has been operating in stealth mode since 2016, today revealed […]

October 9th, 2019
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ProbablyMonsters, developer of AAA game studios, announces formation and first two development studios

ProbablyMonsters-owned Cauldron Studios and Firewalk Studios working on AAA titles signed by major publishers.

ProbablyMonsters, a developer of game studios and interactive entertainment, has announced its formation under the leadership of CEO and founder Harold Ryan, as well as its first two development studios, Cauldron Studios and Firewalk Studios. Each studio is working on its own “inaugural AAA game franchise” signed by “separate major publishers.”

October 9th, 2019
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Ex-Bungie chief’s ProbablyMonsters raises $18.8 million for two triple-A game studios

Former Bungie chief Harold Ryan’s ProbablyMonsters is announcing it has raised $18.8 million for the company’s two triple-A game studios.

October 9th, 2019
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